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public interface Pool
Pools are used to track shared resource consumption. Each store participating in a pool creates an accessor which it uses to tell the pool about its consumption. A SizeOf engine is used to calculate the size of the objects added to the pool.
| Method Summary | |
|---|---|
PoolAccessor |
createPoolAccessor(PoolParticipant participant,
int maxDepth,
boolean abortWhenMaxDepthExceeded)
Return a PoolAccessor whose consumption is tracked by this pool, using a default SizeOf engine. |
PoolAccessor |
createPoolAccessor(PoolParticipant participant,
SizeOfEngine sizeOfEngine)
Return a PoolAccessor whose consumption is tracked by this pool, using a specific SizeOf engine. |
PoolEvictor |
getEvictor()
Return the pool evictor used by this pool. |
long |
getMaxSize()
Return the maximum size of the pool. |
Collection<PoolAccessor> |
getPoolAccessors()
Return the participants accessing this pool. |
long |
getSize()
Return the used size of the pool. |
void |
registerPoolAccessor(PoolAccessor accessor)
Register an accessor implementation with this pool. |
void |
removePoolAccessor(PoolAccessor accessor)
Remove the supplied accessor from this pool. |
void |
setMaxSize(long newSize)
Change the maximum size of the pool. |
| Method Detail |
|---|
long getSize()
long getMaxSize()
void setMaxSize(long newSize)
newSize - the new pool size.
PoolAccessor createPoolAccessor(PoolParticipant participant,
int maxDepth,
boolean abortWhenMaxDepthExceeded)
participant - the participant which will use the created accessor.maxDepth - maximum depth of the object graph to traverseabortWhenMaxDepthExceeded - true if the object traversal should be aborted when the max depth is exceeded
void registerPoolAccessor(PoolAccessor accessor)
accessor - accessor to be registeredvoid removePoolAccessor(PoolAccessor accessor)
accessor - accessor to be removed
PoolAccessor createPoolAccessor(PoolParticipant participant,
SizeOfEngine sizeOfEngine)
participant - the participant which will use the created accessor.sizeOfEngine - the SizeOf engine used to measure the size of objects added through the created accessor.
Collection<PoolAccessor> getPoolAccessors()
PoolEvictor getEvictor()
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